THREAT_ASSESS >> ACTIVE
OPFOR_AI.TRAIN
TACTICAL_ADAPT()
[SIMULATION_MODE]
ENEMY.BEHAVIOR.ANALYZE
STATUS: OPERATIONAL
Next-Generation CGF

Master the
Adversary's Mindset

Viserion builds next-generation computer-generated forces: an AI adversary that adapts its tactics to train your operators against a thinking enemy, not a script.

Our Focus

01

A Thinking Adversary

AI red-force agents that decide and adapt like a real opponent, giving your operators an unpredictable, believable enemy to train against.

02

A Deterministic Engine

A physics-accurate simulation core that runs identically every time, so every scenario is repeatable, reviewable, and ready for reinforcement learning.

03

Train and Assess

Human-in-the-loop scenarios with full after-action review, surfacing gaps in tactics and readiness before they matter in the field.

Viserion Red

AI-driven adversarial simulation system that enhances military strategy

Next-Gen AI OPFOR Training

Traditional Red Teaming leans on scripted scenarios or a room full of operators. Viserion Red replaces both with AI opponents that run around the clock, scale on demand, and never fight the same way twice.

Multi-Domain Training

Run war games across every operational domain in a single environment, so readiness is tested end to end.

Adaptive Enemy Agents

Eliminates reliance on pre-scripted scenarios, providing AI adversaries that evolve and adapt dynamically

Cost-Effective & Scalable

Reduces the high costs of human Red Teams while offering continuous, scalable training without operational downtime

INTERACTIVE DEMO

Command the Air Defense

A tiny taste of what the engine models: deploy SAMs and radars, then watch your IADS auto-engage incoming threats. Endless, escalating waves.

VISERION RED // IADS DEFENSE ยท ENDLESS
DEPLOY PHASE
CREDITS
9
WAVE
1
THREATS
0
INTERCEPTED
0
LEAKED
0/3
heading for your asset SEAD: hunting your SAMs/radar * SAM cued by EWR
Pick a unit, then click the map to deploy it.
VISERION ENGINE

Why We're Building a New Engine

Today's simulation stack wasn't built for AI.

TODAY: Fragmented Stack

Legacy Sim Engine

VR-Forces, OneSAF, JCATS

Closed architecture

External ML Framework

TensorFlow / RLlib bolted on

Separate pipeline

DIS/HLA Converter

Custom middleware layer

Breaks at scale

C2 System

Manual integration

Weeks to connect
VISERION ENGINE: Unified

RL-Ready Architecture

Deterministic simulation core designed for reinforcement learning from the ground up

DIS Protocol Support

Native DIS integration out of the box. HLA interoperability on the roadmap

Multi-Domain Scenarios

Air, land, naval, cyber in one unified environment

C2 Integration Ready

Direct plug-in to command & control systems

One engine. Deploy in hours.

INTEGRATED AIR DEFENSE DIVISION

Integrated Air Defense & Counter-UAS

Layered, sensor-fused air defense modeled inside the engine, from long-range SAM engagement to close-in counter-drone (C-UAS). The simulated doctrine behind the demo above.

MOD-01 · IADS
IN ENGINE

Integrated Air Defense

  • Short- and long-range SAM layers, threats handed off as they close.
  • Kill the early-warning radar and the whole picture goes blind.
  • Fire control auto-assigns each track to the best shooter.
MOD-02 · C-UAS
ROADMAP

Counter-UAS Defense

  • Detects small drones on radar, RF, and EO/IR, even GPS-denied.
  • Classifies type and intent, then soft- or hard-kills.
  • Folds drone tracks into the same air picture.
MOD-03 · FUSION
IN ENGINE

Sensor Fusion & C2

  • One correlated track from many sensors, not separate feeds.
  • Tracks many targets at once, cues the right effector to each.
  • Speaks DIS, drops into existing training networks.
SPECTRUM RF · EO/IR · ACOUSTIC · RADAR
DOMAINS AIR · LAND · LITTORAL
DEPLOY WORKSTATION · ON-PREM · NETWORKED
INTEROP DIS · STANAG · C2

Let's Talk Defense Innovation

Ready to enhance your training simulations? Let's discuss how Viserion can meet your needs.